The Warhammer franchise is a legendary IP spanning three universe, hundreds of games, and thousands of books developed over forty-three years. Much has been introduced, retconned, or changed; the only true constant across the IP is the four Gods of Chaos and the deeply ambivalent realm the inhabit. Across all three universes, there are four Gods of Chaos who exist in the Realm of Chaos and are sustained through negative the emotions of living beings. For example, the god Khorne was born from rage and is the god of war and bloodshed. the three other gods are Tzeentch, the god of change; Slaanesh, the god of excess; and Nurgle, the god of stagnation. Within the Warhammer universes, each god is considered demonic, and while in some instances their powers could be used for good (for example, forcing a lesser demon to reveal secret knowledge) most of the time are evil. I mention this is because, to me, most of these gods fall outside Jeremy Cohen's Seven Theses, as they are more akin to forces of nature. Khorne represents to act of killing (something humans and animals do all the time), Tzeentch represents magic (which is natural in these universes), and Nurgle represents disease---all of which are naturally occurring. For me, this difference is what separates a monster from a demon: a monster is artificial and a demon is natural.
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